![]() It makes sense to have the code on the door if you already effectively input the password, as handing out keys might be difficult in the game world. I like the idea of a two-part sequence where you need the password to reveal the code. I’m guessing one answer to each question is good, one neutral, and one evil. Only I may use, “Only the neutral may pass,” as many of my party and the group they are fighting for are lawful neutral. I think maybe “Only the good may pass,” is my secret clue, instead of being printed on the door. If the minions give any wrong answers the door releases a Lightning Bolt at level 5 fired down the hallway and the door remains locked." QUESTION 3: How should you treat someone when they’re different than you?Ī: You should treat them with respect and care.ī: Find their weaknesses and exploit them.Ĭ: Find something about them that’s funny and laugh at it. ALL EVIL WILL BE DESTROYED! PROVE YOURSELF NOW.ī: The only way I can get through this life…Ī: Only if they say they’re friends with my parents.Ĭ: It’s the stranger that shouldn’t trust me. The door at the end of the hall is locked… it can be opened with the key found in Area 4, unlocked with a DC18 lockpick, or can be opened using the trap controls, which takes the form of a quiz, which is meant to prove that the person trying to open the door isn’t a villain: The DC reduces to 15 if the minions find a way to fill the room with some kind of mist or fog. It is possible to sneak through the hallway without triggering any lasers, but it requires a DC25 Acrobatics check. The torches cannot be turned off completely… only disabled for 1 minute. The controls for the trap are on the far end of the hall. There is a 3 second delay before the torches are able to fire again. If a minion steps into one of the lasers one of the torches on the wall releases Burning Hands at level 3. "The Trapped Hallway: A shifting laser grid fills this room. I'll go ahead and just cut and paste everything I wrote down: I created this puzzle for a villainous one-shot. This isn't really a "good" puzzle, but it was a funny one. I could come up with a puzzle myself, but it's a lot of work, and maybe someone knows a brilliant one I can just steal. You have to figure out a sequence that allows you to enter numbers totalling 13. But every time you change one of the tumblers, it affects the othrers according to some pattern. Maybe the secret is that the numbers of the combination must add to 13. The "password" or other secret knowledge could be incorporated into the solution in some other way. I'd just buy one of those if we were playing in person. Like one of those remove the loop from the horseshoe without cutting the string kind of physical puzzles. Then you have to manipulate the mechanical mechanism the right way to free the lock. It requires the password plus some kind of secret action.įor example, the magical password could cause the mechanical mechanism to reveal itself. Partly, but the password alone is not enough to open the door. You mean like a door that's password protected.? But they have an NPC with them who has been led through the doors before and remembers some of the solution, but not all was revealed to him. They weren't let in on the secrets of the door only because they're not elite enough. It could also incorporate magical means of distinguishing friend from foe, as the party actually are on the side of the door builders. So I think it's pretty secure and actually a logical solution. The location of the door is another secret most people don't know. A key clue might be tortured out of the owner, but the bad guys would have to guess it exists. The builders would assume only authorized people would know it.Īnd what if you want to make a door to allow your allies entry, but you don't want to have to distribute physical key copies to everyone who's meant to be allowed? Physical keys that can be stolen off an ally's dead body. ![]() The party will be in posession of the key clue that's necessary to solve it. ![]() Like I said, the door wouldn't give enough info to solve itself. Monstrous Compendium Vol 3: Minecraft Creatures
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